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The polygon is the convex hull of its edges. Additional properties of convex polygons include: The intersection of two convex polygons is a convex polygon. A convex polygon may be triangulated in linear time through a fan triangulation, consisting in adding diagonals from one vertex to all other vertices.
Non-convex: a line may be found which meets its boundary more than twice. Equivalently, there exists a line segment between two boundary points that passes outside the polygon. Simple: the boundary of the polygon does not cross itself. All convex polygons are simple. Concave: Non-convex and simple. There is at least one interior angle greater ...
A set that is not convex is called a non-convex set. A polygon that is not a convex polygon is sometimes called a concave polygon, [4] and some sources more generally use the term concave set to mean a non-convex set, [5] but most authorities prohibit this usage. [6] [7]
Convex analysis - the branch of mathematics devoted to the study of properties of convex functions and convex sets, often with applications in convex minimization. Convex combination - a linear combination of points where all coefficients are non-negative and sum to 1. All convex combinations are within the convex hull of the given points.
In geometry, an angle of a polygon is formed by two adjacent sides. For a simple polygon (non-self-intersecting), regardless of whether it is convex or non-convex, this angle is called an internal angle (or interior angle) if a point within the angle is in the interior of the polygon. A polygon has exactly one internal angle per vertex.
In geometry, a star-shaped polygon is a polygonal region in the plane that is a star domain, that is, a polygon that contains a point from which the entire polygon boundary is visible. Formally, a polygon P is star-shaped if there exists a point z such that for each point p of P the segment z p ¯ {\displaystyle {\overline {zp}}} lies ...
An example of a concave polygon. A simple polygon that is not convex is called concave, [1] non-convex [2] or reentrant. [3] A concave polygon will always have at least one reflex interior angle—that is, an angle with a measure that is between 180 degrees and 360 degrees exclusive. [4]
It is trivial to triangulate any convex polygon in linear time into a fan triangulation, by adding diagonals from one vertex to all other non-nearest neighbor vertices. The total number of ways to triangulate a convex n-gon by non-intersecting diagonals is the (n−2)nd Catalan number, which equals (+)...