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The Need for Speed video game series is published by Electronic Arts.Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [1] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] The series generally centers around illegal street racing, and tasks players to complete various types of races while evading the local law enforcement in police pursuits.
Need for Speed: Most Wanted 5-1-0 is a PlayStation Portable port of Most Wanted, released on the same day as its console and personal computer counterparts. Similar to Most Wanted , Most Wanted 5-1-0 features a similar Blacklist 15 listing and Career Mode, with the addition of "Tuner Takedown", a "Be the Cop" mode not featured on Most Wanted .
Need for Speed: No Limits has a heavy focus on street racing, [1] vehicle customization, and avoiding the police. [2] [4]The player must race in "Campaign races" (which is considered the game's story mode), "Car Series races" (where only certain cars may participate to win in-game rewards) and "Rival Races", which are ghost-based multiplayer races.
Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Windows, GameCube, PlayStation 2, and Xbox.
As with other games in the Need for Speed series, Hot Pursuit 2 features real-world cars, including the Mercedes-Benz CLK GTR (pictured).. Different versions of the game were produced for each game platform; the Xbox, GameCube, and Microsoft Windows versions were developed in EA Seattle, a subsidiary of EA Canada, while the PlayStation 2 version was developed by EA Black Box in Vancouver ...
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.