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  2. Adult development - Wikipedia

    en.wikipedia.org/wiki/Adult_development

    The concept of adulthood has legal and socio-cultural definitions. The legal definition [4] of an adult is a person who is fully grown or developed. This is referred to as the age of majority, which is age 18 in most cultures, although there is a variation from 15 to 21. The typical perception of adulthood is that it starts at age 20 or 21.

  3. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.

  4. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    For example, a person might experiment to find a new way to use a musical instrument, thereby taking that form of music to a higher plane; or, as Einstein was known to do, a person might wonder about things which are not yet known and play with unproven ideas as a bridge to the discovery of new knowledge. imaginative or pretend play

  5. Parten's stages of play - Wikipedia

    en.wikipedia.org/wiki/Parten's_stages_of_play

    Stages of play is a theory and classification of children's participation in play developed by Mildred Parten Newhall in her 1929 dissertation. [1] Parten observed American preschool age (ages 2 to 5) children at free play (defined as anything unrelated to survival, production or profit). Parten recognized six different types of play:

  6. Play therapy - Wikipedia

    en.wikipedia.org/wiki/Play_therapy

    There are also those who underscore the ease in the treatment process since playing an RPG as a treatment situation is often experienced as an invitation to play, which makes the process safe and without risk of exposure or embarrassment. [81] The most well-known and well-documented RPG-style game used in treatment is SPARX. Taking place in a ...

  7. Adolescence - Wikipedia

    en.wikipedia.org/wiki/Adolescence

    The idea of self-concept is known as the ability of a person to have opinions and beliefs that are defined confidently, consistent and stable. [101] Early in adolescence, cognitive developments result in greater self-awareness, greater awareness of others and their thoughts and judgments, the ability to think about abstract, future ...

  8. Man, Play and Games - Wikipedia

    en.wikipedia.org/wiki/Man,_Play_and_Games

    Caillois argues that we can understand the complexity of games by referring to four play forms and two types of play (ludus and paidia): Agon, or competition. E.g. Chess is an almost purely agonistic game. In this form of play, the players have equal chances but the winner succeeds because of "a single quality (speed, endurance, strength ...

  9. Parentification - Wikipedia

    en.wikipedia.org/wiki/Parentification

    The tendency to burden the oldest girl in the family is sometimes called eldest daughter syndrome. [12] A married, widowed, or single parent may treat their child as their spouse; this is known as spousification, and it occurs more often among single than married parents. [19]