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In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θ ə ˈ r ɪ z d ən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
Astraeus, Titan god of the dusk, stars, planets, and the art of Astronomy and Astrology; Asteria, Titan goddess of nocturnal oracles and the stars; Hades, god of the underworld, whose domain included night and darkness; Hecate, the goddess of boundaries, crossroads, witchcraft, and ghosts, who was commonly associated with the moon
Mistress of Darkness: A cat-like deity, similar to Bastet, but vicious and malignant. Her sister is the sylvan Lythalia. Ithaqua The Wind Walker, The Wendigo, God of the Cold White Silence: A gigantic, corpse-like human, with webbed feet and glowing red eyes. Janai'ngo Guardian and the Key of the Watery Gates, The Lobster of the Deep
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
Deities & Demigods (abbreviated DDG), [1] alternatively known as Legends & Lore (abbreviated L&L or LL), [1] is a reference book for the Dungeons & Dragons fantasy role-playing game (D&D). The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction , and allows dungeon masters ...
Dead Gods is composed of two adventures which revolve around the theme of death and resurrection of a god: "Out of the Darkness" and "Into the Light". Each adventure can be played separately, although the two plots can be woven together by the Dungeon Master. [1] "Out of the Darkness" consists of nine chapters.
An unknown time ago, there was a war in the heavens. Izrador, the god of corruption, fought the gods, turning many angels into devils and demons. He lost the war, so the gods punished him by banishing him to Eredane for all eternity. Izrador's fall created the Veil of Izrador, a barrier that prevented the other gods from influencing the land.
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