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  2. Computer-induced medical problems - Wikipedia

    en.wikipedia.org/wiki/Computer-induced_medical...

    Reportedly, excessive use of electronic screen media can have ill effects on mental health related to mood, cognition, and behavior, even to the point of hallucination. [1] Prevention methods include physical activity breaks, hydration, ergonomic posture, and regular eye exercises such as the 20-20-20 rule (every 20 minutes, look at something ...

  3. IT risk - Wikipedia

    en.wikipedia.org/wiki/IT_risk

    Many NIST publications define risk in IT context in different publications: FISMApedia [9] term [10] provide a list. Between them: According to NIST SP 800-30: [11] Risk is a function of the likelihood of a given threat-source’s exercising a particular potential vulnerability, and the resulting impact of that adverse event on the organization.

  4. Recent changes in ICT use globally have damaged the environment (in terms of waste and energy consumption etc.) but also have the potential to support environmental sustainability activities, [2] such as the targets set within the Millennium Development Goal (MDG) number 7 (MDG7) to "ensure environmental sustainability". [3]

  5. Technostress - Wikipedia

    en.wikipedia.org/wiki/Technostress

    Technostress has been defined as the negative psychological relationship between people and the introduction of new technologies. Where ergonomics is the study of how humans physically react to and fit into machines in their environment, technostress is a result of altered behaviors brought about by the use of modern technologies at office and home environments.

  6. Information and communications technology - Wikipedia

    en.wikipedia.org/wiki/Information_and...

    Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications [1] and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage and audiovisual, that enable users to access, store, transmit, understand and ...

  7. Ethics of technology - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_technology

    Technoethics (TE) is an interdisciplinary research area that draws on theories and methods from multiple knowledge domains (such as communications, social sciences, information studies, technology studies, applied ethics, and philosophy) to provide insights on ethical dimensions of technological systems and practices for advancing a technological society.

  8. Digital media use and mental health - Wikipedia

    en.wikipedia.org/wiki/Digital_media_use_and...

    A mediated model research study was done to see the effects of social media use on psychological well-being both in positive and negative ways. Although social media has a stigma of negative influence, this study looks into the positive as well. The positive influence of social media resulted in the feeling of connectedness and relevance with ...

  9. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    Adults obligated to view screens for a means of work may not be able to use screen time less than two hours, but there are other recommendations that help mitigate negative health effects. For example, breaking up continuous blocks of screen time usage by stretching, maintaining good posture, and intermittently focusing on a distant object for ...