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  2. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  3. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The level-index arithmetic (LI and SLI) of Charles Clenshaw, Frank Olver and Peter Turner is a scheme based on a generalized logarithm representation. Tapered floating-point representation, used in Unum. Some simple rational numbers (e.g., 1/3 and 1/10) cannot be represented exactly in binary floating point, no matter what the precision is.

  4. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    Full Precision" in Direct3D 9.0 is a proprietary 24-bit floating-point format. Microsoft's D3D9 (Shader Model 2.0) graphics API initially supported both FP24 (as in ATI's R300 chip) and FP32 (as in Nvidia's NV30 chip) as "Full Precision", as well as FP16 as "Partial Precision" for vertex and pixel shader calculations performed by the graphics ...

  5. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    [citation needed] Before the widespread adoption of IEEE 754-1985, the representation and properties of floating-point data types depended on the computer manufacturer and computer model, and upon decisions made by programming-language implementers. E.g., GW-BASIC's double-precision data type was the 64-bit MBF floating-point format.

  6. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...

  7. Floating-point unit - Wikipedia

    en.wikipedia.org/wiki/Floating-point_unit

    Where floating-point calculation hardware has not been provided, floating-point calculations are done in software, which takes more processor time, but avoids the cost of the extra hardware. For a particular computer architecture, the floating-point unit instructions may be emulated by a library of software functions; this may permit the same ...

  8. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.

  9. Block floating point - Wikipedia

    en.wikipedia.org/wiki/Block_floating_point

    Block floating point (BFP) is a method used to provide an arithmetic approaching floating point while using a fixed-point processor. BFP assigns a group of significands (the non-exponent part of the floating-point number) to a single exponent, rather than single significand being assigned its own exponent. BFP can be advantageous to limit space ...