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OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering .
OpenGL 4.6 with spir-V and Vulkan 1.1.80 are in WIP. The soft Driver for virtual machines VIRGL is ready for OpenGL 4.3 and OpenGL ES 3.2. RadeonSI is also ready for OpenGL ES 3.2. ASTC Texture Compression Support and Compatibility Modus Support for OpenGL 4.4 (3.1 in 18.1) are other highlights in RadeonSI for AMD GCN Cards.
All cards have a PCIe 2.0 x16 Bus interface. The base requirement for Vulkan 1.0 in terms of hardware features was OpenGL ES 3.1 which is a subset of OpenGL 4.3, which is supported on all Fermi and newer cards. Memory bandwidths stated in the following table refer to Nvidia reference designs.
It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows. The ability to write shaders that can be used on any hardware vendor's graphics card that supports the OpenGL Shading Language.
Specifications of Intel Gen5 graphics processing units [22] [23] Name Launch Market Processor Device ID Execution units Core clock Memory API support Intel Clear Video HD; Code name Model DVMT Bandwidth Direct3D OpenGL OpenCL; HD Graphics 2010 Desktop Ironlake Celeron G1101 0042 12 533 1720 17 10.1 FL10_0 2.1 ES 2.0 Linux: No No
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...
The release of this card presents an odd dynamic to the graphics processing industry. With an initial projected street price at around $300, this card outperforms ATI's flagship HD2900XT in most situations, and even NVIDIA's own 8800 GTS 640 MB (previously priced at an MSRP of $400). The card, while only marginally slower in synthetic and ...
OpenGL — 1.1 1.2 1.3 ... 4 3.18 6.37 512 ... The HD5000 series is the last series of AMD GPUs which supports two analog CRT-monitors with a single graphics card ...