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  2. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many advanced features.

  3. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  5. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide. Programming in Scratch requires basic reading skills, however, so the creators saw a need for another language which would provide a simplified way to learn programming at a younger age and without any reading or mathematics required.

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Game creation by small, self-funded teams is called independent development. The technology in a game may be written from scratch or use proprietary software specific to one company. As development has become more complex, it has become common for companies and independent developers alike to use off-the-shelf "engines" such as Unity or Unreal ...

  7. BattleCards - Wikipedia

    en.wikipedia.org/wiki/BattleCards

    BattleCards was a fantasy-themed card game published in 1993 by Merlin Publishing.The game features a unique "Scratch and Slay" system created by Steve Jackson.The cards came in 10 card booster packs which included warrior cards, spell cards, advanced combat cards, quest cards, and treasure cards.

  8. The Surge - Wikipedia

    en.wikipedia.org/wiki/The_Surge

    The Surge is a 2017 action role-playing video game developed by Deck13 Interactive and published by Focus Home Interactive.The game was released for PlayStation 4, Windows, and Xbox One on 16 May 2017, while an Amazon Luna version released on 20 October 2020.

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

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