Search results
Results from the WOW.Com Content Network
Guilty Gear is considered by several sources to be the greatest 2D fighting game. [74] [75] [76] GameSpot said that "Guilty Gear is one of the few non-Capcom or SNK 2D fighters to make any sort of impact on the genre", [77] while Eurogamer stated: "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff ...
Guilty Gear Strive received "generally favorable" reviews, according to review aggregator Metacritic. [44] [45] [46] IGN said "Guilty Gear Strive is a milestone 2D fighting game that raises the bar for anime-like fighters in terms of its visuals, online netcode, and sheer creativity found in all aspects of its design."
Guilty Gear X2, also known as Guilty Gear XX [a] and subtitled The Midnight Carnival in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The third main installment of the Guilty Gear series, Guilty Gear X2 furthered the plot of the series, as well as introduced new characters and gameplay mechanics .
Guilty Gear (subtitled The Missing Link in Japan) is a 2D fighting video game developed by Team Neo Blood, an Arc System Works production group led by Daisuke Ishiwatari, and published by Arc System Works. First released on May 14, 1998, for the PlayStation, it is the first installment in the series of the same name
Arc System Works' latest entry to the Guilty Gear series makes online play great again.
Guilty Gear (video game) Guilty Gear 2: Overture; Guilty Gear Dust Strikers; Guilty Gear Isuka; Guilty Gear Judgment; Guilty Gear Strive; Guilty Gear X; Guilty Gear X2; Guilty Gear X2 updated versions; Guilty Gear Xrd
Guilty Gear X2 (released as Guilty Gear XX: The Midnight Carnival in Japan) is a 2D fighting video game developed by Arc System Works, and published by Sammy Studios.It was first released on May 23, 2002 for Japanese arcades, and later ported to the PlayStation 2 [1] for North America in 2003. [2]
The second installment of the Guilty Gear series, Guilty Gear X was developed over a period of about two years after the first game's success. It was released in July 2000 for Japanese arcades , re-released on Dreamcast in December 2000, and later ported to PlayStation 2 in November 2001 and Game Boy Advance in January 2002.