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In her 1970 book Meaning and Expression: Toward a Sociology of Art, Hanna Deinhard gives one approach: "The point of departure of the sociology of art is the question: How is it possible that works of art, which always originate as products of human activity within a particular time and society and for a particular time, society, or function -- even though they are not necessarily produced as ...
It was not until Irving Finkel organized a colloquium in 1990 that grew into the International Board Game Studies Association, Gonzalo Frasca popularized the term "ludology" (from the Latin word for game, ludus) in 1999, [4] the publication of the first issues of academic journals like Board Game Studies in 1998 and Game Studies in 2001, and the creation of the Digital Games Research ...
Art-based research is a mode of formal qualitative inquiry that uses artistic processes in order to understand and articulate the subjectivity of human experience. [ 1 ] [ 2 ] [ 3 ] The term was first coined by Elliot Eisner (1933–2014) who was a professor of Art and Education at the Stanford Graduate School of Education and one of the United ...
Man, Play and Games (ISBN 0029052009) is the influential 1961 book by the French sociologist Roger Caillois (French: Les jeux et les hommes, 1958) on the sociology of play and games or, in Caillois' terms, sociology derived from play. Caillois interprets many social structures as elaborate forms of games and much behaviour as a form of play.
Performance studies is an interdisciplinary academic field that teaches the development of performance skills and uses performance as a lens and a tool to study the world. . The term performance is broad, and can include artistic and aesthetic performances like concerts, theatrical events, and performance art; sporting events; social, political and religious events like rituals, ceremonies ...
Art criticism is the discussion or evaluation of art. [78] [79] [80] Art critics usually criticize art in the context of aesthetics or the theory of beauty. [79] [80] A goal of art criticism is the pursuit of a rational basis for art appreciation [78] [79] [80] but it is questionable whether such criticism can transcend prevailing ...
The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] and the 2012 "Game Masters". BrainPipe (2008, Rich Carlson , Iikka Keränen , PC, Mac, iPhone) - Brainpipe is a 1st person game of spatial navigation, hypnotic graphics and strange, deeply ...
Creativity research for most of the twentieth century was dominated by psychology and business studies, with little work done in sociology. Since the turn of the millennium, there has been more attention paid by sociological researchers, [ 181 ] [ 182 ] but it has yet to establish itself as a specific research field, with reviews of ...