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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    This constructor is known as default constructor. You would not find it in your source code (the java file) as it would be inserted into the code during compilation and exists in .class file. The behavior of the default constructor is language dependent. It may initialize data members to zero or other same values, or it may do nothing at all.

  3. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Considered a sequential collection, a stack has one end which is the only position at which the push and pop operations may occur, the top of the stack, and is fixed at the other end, the bottom. A stack may be implemented as, for example, a singly linked list with a pointer to the top element. A stack may be implemented to have a bounded capacity.

  4. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In C++, a constructor of a class/struct can have an initializer list within the definition but prior to the constructor body. It is important to note that when you use an initialization list, the values are not assigned to the variable. They are initialized. In the below example, 0 is initialized into re and im. Example:

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1] The pattern is useful when exactly one object is needed to coordinate actions across a system. More specifically, the singleton pattern allows classes to: [2] Ensure they only have one instance

  6. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    Many programs using associative arrays will need to store that data in a more permanent form, such as a computer file. A common solution to this problem is a generalized concept known as archiving or serialization, which produces a text or binary representation of the original objects that can be written directly to a file. This is most ...

  7. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    In a doubly linked list, one can insert or delete a node in a constant number of operations given only that node's address. To do the same in a singly linked list, one must have the address of the pointer to that node, which is either the handle for the whole list (in case of the first node) or the link field in the previous node. Some ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    However, it is a common practice when extending a Java framework to implement classes in the same package as a framework class to access protected members. The source file may exist in a completely different location, and may be deployed to a different .jar file, yet still be in the same logical path as far as the JVM is concerned. [10]

  9. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...