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A right circular cone and an oblique circular cone A double cone (not shown infinitely extended) 3D model of a cone. A cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex.
The formula for the volume of a pyramidal square frustum was introduced by the ancient Egyptian mathematics in what is called the Moscow Mathematical Papyrus, written in the 13th dynasty (c. 1850 BC): = (+ +), where a and b are the base and top side lengths, and h is the height.
The cone over a closed interval I of the real line is a filled-in triangle (with one of the edges being I), otherwise known as a 2-simplex (see the final example). The cone over a polygon P is a pyramid with base P. The cone over a disk is the solid cone of classical geometry (hence the concept's name). The cone over a circle given by
The external surface area A of the cap equals r2 only if solid angle of the cone is exactly 1 steradian. Hence, in this figure θ = A/2 and r = 1. The solid angle of a cone with its apex at the apex of the solid angle, and with apex angle 2 θ, is the area of a spherical cap on a unit sphere
A ruled surface can be described as the set of points swept by a moving straight line. For example, a cone is formed by keeping one point of a line fixed whilst moving another point along a circle. A surface is doubly ruled if through every one of its points there are two distinct lines that lie on the surface.
Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements.Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions from these.
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In algebraic geometry, a cone is a generalization of a vector bundle. Specifically, given a scheme X , the relative Spec C = Spec X R {\displaystyle C=\operatorname {Spec} _{X}R}