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  2. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  3. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    C++11 extended this further, to make classes act identically to POD objects in many more cases. ^c pair only ^d Although Perl doesn't have records, because Perl's type system allows different data types to be in an array, "hashes" (associative arrays) that don't have a variable index would effectively be the same as records.

  4. Pure function - Wikipedia

    en.wikipedia.org/wiki/Pure_function

    In computer programming, a pure function is a function that has the following properties: [1] [2]. the function return values are identical for identical arguments (no variation with local static variables, non-local variables, mutable reference arguments or input streams, i.e., referential transparency), and

  5. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    Depending on the type system of a programming language, variables may only be able to store a specified data type (e.g. integer or string). Alternatively, a datatype may be associated only with the current value, allowing a single variable to store anything supported by the programming language. Variables are the containers for storing the values.

  6. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    The declaration var A: MyTable then defines a variable A of that type, which is an aggregate of eight elements, each being an integer variable identified by two indices. In the Pascal program, those elements are denoted A[1,1], A[1,2], A[2,1], …, A[4,2]. [3] Special array types are often defined by the language's standard libraries.

  7. volatile (computer programming) - Wikipedia

    en.wikipedia.org/.../Volatile_(computer_programming)

    In C and C++, volatile is a type qualifier, like const, and is a part of a type (e.g. the type of a variable or field). The behavior of the volatile keyword in C and C++ is sometimes given in terms of suppressing optimizations of an optimizing compiler: 1- don't remove existing volatile reads and writes, 2- don't add new volatile reads and writes, and 3- don't reorder volatile reads and writes.

  8. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    because the argument to f must be a variable integer, but i is a constant integer. This matching is a form of program correctness, and is known as const-correctness.This allows a form of programming by contract, where functions specify as part of their type signature whether they modify their arguments or not, and whether their return value is modifiable or not.

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.