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  2. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  3. Variable shadowing - Wikipedia

    en.wikipedia.org/wiki/Variable_shadowing

    It was also permitted by many of the derivative programming languages including C, C++ and Java. The C# language breaks this tradition, allowing variable shadowing between an inner and an outer class, and between a method and its containing class, but not between an if-block and its containing method, or between case statements in a switch block.

  4. Code sanitizer - Wikipedia

    en.wikipedia.org/wiki/Code_sanitizer

    A code sanitizer is a programming tool that detects bugs in the form of undefined or suspicious behavior by a compiler inserting instrumentation code at runtime. The class of tools was first introduced by Google's AddressSanitizer (or ASan) of 2012, which uses directly mapped shadow memory to detect memory corruption such as buffer overflows or accesses to a dangling pointer (use-after-free).

  5. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    Without a detailed understanding of the language's behavior in this area, the algorithm is difficult to implement correctly. One of the dangers of using double-checked locking is that even a naive implementation will appear to work most of the time: it is not easy to distinguish between a correct implementation of the technique and one that has ...

  6. AppFabric Caching - Wikipedia

    en.wikipedia.org/wiki/AppFabric_Caching

    Note that the code samples in this section are shown in C#. A common task is to create code that puts, retrieves, and removes objects from the cache. These operations target either the default cache or a named cache. [7] First, create a static DataCache [8] member:

  7. Data-oriented design - Wikipedia

    en.wikipedia.org/wiki/Data-oriented_design

    In computing, data-oriented design is a program optimization approach motivated by efficient usage of the CPU cache, often used in video game development. [1] The approach is to focus on the data layout, separating and sorting fields according to when they are needed, and to think about transformations of data.

  8. False sharing - Wikipedia

    en.wikipedia.org/wiki/False_sharing

    False sharing is an inherent artifact of automatically synchronized cache protocols and can also exist in environments such as distributed file systems or databases, but current prevalence is limited to RAM caches.

  9. C Sharp 2.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_2.0

    As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.