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The Stuttering Foundation of America provides free online resources, services and support to those who stutter and their families, as well as support for research into the causes of stuttering. A 501(c)(3) nonprofit organization, The Stuttering Foundation was established by Malcolm Fraser in 1947 in Memphis, Tennessee . [ 1 ]
Game addiction problems can induce repetitive strain injuries, skin disorders or other health issues. Other problems include video game-provoked seizures in patients with epilepsy. [1] In rare and extreme cases, deaths have resulted from excessive video game playing (see Deaths due to video game addiction). [2]
Video game addiction is a broader concept than internet gaming addiction, but most video game addiction is associated with internet gaming. APA suggests, like Khan, [14] the effects (or symptoms) of video game addiction may be similar to those of other proposed psychological addictions.
Preliminary studies have supported the idea that playing video games is a form of neurofeedback, which helps those with ADHD self-regulate and improve learning. [238] [239] Memory, multitasking, fluid intelligence, and other cognitive talents may be improved by certain computer programmes and video games. [240]
A run on consoles during the pandemic allowed researchers to test whether gaming causes changes in the mental well-being of players.
The National Stuttering Association (NSA) is a United States support group organization for people who stutter.Its headquarters are in New York City. [1]The NSA was founded by Bob Goldman and Michael Sugarman as the National Stuttering Project in California in 1977. [2]
The American Institute for Stuttering is an American nonprofit organization that provides universally affordable speech therapy to people who stutter.The organization, legally known as The American Institute for Stuttering Treatment and Professional Training (AIS), was founded in 1998 by speech-language pathologist Catherine Otto Montgomery in New York, New York.
A 17-year-old boy died after reportedly playing an online computer game for 22 days straight. The young man had broken his leg and was bored at home, using video games to pass the time. The teen ...