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  2. BIOS color attributes - Wikipedia

    en.wikipedia.org/wiki/BIOS_color_attributes

    A BIOS Color Attribute is an 8 bit value where the low 4 bits represent the character color and the high 4 bits represent the background color. The name comes from the fact that these colors are used in BIOS interrupts, specifically INT 10h, the video interrupt. When writing text to the screen, a BIOS color attribute is used to designate the ...

  3. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  4. Mode 13h - Wikipedia

    en.wikipedia.org/wiki/Mode_13h

    The color palette data is not stored in memory per se, but rather modified, read and written to by low level I/O port calls, to the DAC registers. The palette data was often copied from the low level ports one at a time to a spot in memory after the screen data so the colors could be saved along with the pixels they belonged to.

  5. Prometheus (software) - Wikipedia

    en.wikipedia.org/wiki/Prometheus_(software)

    Prometheus is a free software application used for event monitoring and alerting. [2] It records metrics in a time series database (allowing for high dimensionality) built using an HTTP pull model, with flexible queries and real-time alerting.

  6. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    Fonts are stored as bitmaps at a color depth of 1-bit, with a "1" representing the character and a "0" representing the background. These colors can be chosen independently, for each character on the screen, from the full 16-color CGA palette. The character set is defined by hardware code page 437.

  7. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Each screen character is represented by two bytes aligned as a 16-bit word accessible by the CPU in a single operation. The lower (or character) byte is the actual code point for the current character set, and the higher (or attribute) byte is a bit field used to select various video attributes such as color, blinking, character set, and so forth. [6]

  8. Color depth - Wikipedia

    en.wikipedia.org/wiki/Color_depth

    Color depth, also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp).

  9. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    The color number (0 to 7) can be employed with the following BASIC statements to choose: BORDER n, the color for the surrounding area outside the pixel graphical area. This cannot use the bright variants. PAPER n, the background (pixel bit value of 0) color for an 8×8 pixel cell.

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