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C# 4.0 is a version of the C# programming language that was released on April 11, 2010. Microsoft released the 4.0 runtime and development environment Visual Studio 2010 . [ 1 ] The major focus of C# 4.0 is interoperability with partially or fully dynamically typed languages and frameworks, such as the Dynamic Language Runtime and COM .
This is a feature of C# 3.0. C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer.
Type inference – C# 3 with implicitly typed local variables var and C# 9 target-typed new expressions new List comprehension – C# 3 LINQ; Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [104] Nested functions – C# 7.0 [104] Pattern matching – C# 7.0 [104]
Pretty-printing (or prettyprinting) is the application of any of various stylistic formatting conventions to text files, such as source code, markup, and similar kinds of content. These formatting conventions may entail adhering to an indentation style , using different color and typeface to highlight syntactic elements of source code, or ...
For integer types, causes printf to expect an int-sized integer argument which was promoted from a char. h: For integer types, causes printf to expect an int-sized integer argument which was promoted from a short. l: For integer types, causes printf to expect a long-sized integer argument. For floating-point types, this is ignored.
The name read–eval–print loop comes from the names of the Lisp primitive functions which implement this functionality: The read function accepts an expression from the user, and parses it into a data structure in memory. For instance, the user may enter the s-expression (+ 1 2 3), which is parsed into a linked list containing four data ...
As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.