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The Common Language Project, later renamed The Seattle Globalist, is an example of this type of multimedia journalism production. Multimedia reporters who are mobile (usually driving around a community with cameras, audio and video recorders, and laptop computers) are often referred to as mojos, or mobile journalists.
The project successfully released over 6500 items and stories online, which can be freely downloaded and used for education and research. The project was funded by the Joint Information Systems Committee. In 2011, the team at the University of Oxford received further funding from Europeana to run a similar crowdsourcing initiative in Germany.
Big Brother 2001 was an early multi-platform television-based project. Big Brother has been a series of multi-platform, cross-promotional world media events centered on television, with claims to technical, cultural, broadcasting, Internet, advertising, marketing, and even management innovation. It was accessible in the traditional way on free ...
Multimedia journalism is the practice of contemporary journalism that distributes news content either using two or more media formats via the Internet, or disseminating news report via multiple media platforms. First time published as a combination of the mediums by Canadian media mogul, journalist and artist, Good Fridae Mattas in 2003.
For each multimedia category, instruction is provided for locating, preparing, and uploading the media. Examples of each multimedia category are provided to give the editor an idea of what to aspire to. The distinction between free and non-free content is also explained since different criteria will apply.
A Multimedia Database Management System (MMDBMS) is a framework that manages different types of data potentially represented in a wide diversity of formats on a wide array of media sources. It provides support for multimedia data types , and facilitate for creation, storage, access, query and control of a multimedia database.
Multimedia franchises usually develop due to the popularization of an original creative work, and then its expansion to other media through licensing agreements, with respect to intellectual property in the franchise's characters and settings, [1] although the trend later developed wherein franchises would be launched in multiple forms of media ...
Non-linear media is a form of audiovisual media that can be interacted with by the viewer, such as by selecting television shows to watch through a video on demand type service, by playing a video game, by clicking through a website, or by interacting through social media.