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  2. Human interface guidelines - Wikipedia

    en.wikipedia.org/wiki/Human_interface_guidelines

    Human interface guidelines often describe the visual design rules, including icon and window design and style. Much less frequently, they specify how user input and interaction mechanisms work. Aside from the detailed rules, guidelines sometimes also make broader suggestions about how to organize and design the application and write user ...

  3. Aqua (user interface) - Wikipedia

    en.wikipedia.org/wiki/Aqua_(user_interface)

    In OS X Yosemite, many of the Aqua elements and icons were simplified and flattened, following a similar design change in iOS 7. Apple incorporated the same saturated frosted-glass effect, called "Vibrancy", across the system. Examples include the Dock, the menubar, sidebars, Notification Center and Mission Control. A similar effect was applied ...

  4. Interaction design pattern - Wikipedia

    en.wikipedia.org/wiki/Interaction_design_pattern

    Concrete guidelines, like Macintosh Human Interface Guidelines, are too tailored to a specific interface, and therefore are not as effective when applied to other interfaces (especially non-Macintosh interfaces). Other problems with guidelines are that they tend to be too numerous which makes it difficult for designers to apply the right ...

  5. Apollo (app) - Wikipedia

    en.wikipedia.org/wiki/Apollo_(app)

    Apollo was created to better follow established iOS human interface guidelines than competing Reddit clients. [25] The app's global navigation bar featured five main tabs: Posts, Inbox, Account, Search, and Settings. [8] [11] The app featured gestures for performing common tasks like replying and saving posts.

  6. Cocoa (API) - Wikipedia

    en.wikipedia.org/wiki/Cocoa_(API)

    Such applications usually have a familiar look and feel, since the Cocoa programming environment provides a lot of common UI elements (such as buttons, scroll bars, etc.), and automates many aspects of an application to comply with Apple's human interface guidelines. For iOS, iPadOS, tvOS, and watchOS, APIs similar to Application Kit, named ...

  7. Design language - Wikipedia

    en.wikipedia.org/wiki/Design_language

    Download QR code; Print/export ... for example, human interface guidelines can be thought of as design languages for applications. [9] ... [17] iOS 7 [18] and OS X ...

  8. Flutter (software) - Wikipedia

    en.wikipedia.org/wiki/Flutter_(software)

    The Flutter framework contains two sets of widgets that conform to specific design languages: Material Design widgets implement Google's design language of the same name, and Cupertino widgets implement Apple's iOS Human interface guidelines. [20] [21] Flutter allows the developer to use either set of widgets on either platform. Developers can ...

  9. The Humane Interface - Wikipedia

    en.wikipedia.org/wiki/The_Humane_Interface

    Raskin also advocates a number of changes to conventional interface design. [6] Among them: Modelessness – a mode is a state in which the computer produces a different output for the same input than it would have if it were another state; the classic example is the keyboard's "caps lock" key.