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On many common platforms, this use of pointer punning can create problems if different pointers are aligned in machine-specific ways. Furthermore, pointers of different sizes can alias accesses to the same memory, causing problems that are unchecked by the compiler. Even when data size and pointer representation match, however, compilers can ...
In computer science, a tagged pointer is a pointer (concretely a memory address) with additional data associated with it, such as an indirection bit or reference count.This additional data is often "folded" into the pointer, meaning stored inline in the data representing the address, taking advantage of certain properties of memory addressing.
Tools such as Polyspace, TotalView, Valgrind, Mudflap, [8] AddressSanitizer, or tools based on LLVM [9] can also be used to detect uses of dangling pointers. Other tools (SoftBound, Insure++, and CheckPointer) instrument the source code to collect and track legitimate values for pointers ("metadata") and check each pointer access against the ...
An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...
Reference counting is also among the simplest forms of memory management to implement. It also allows for effective management of non-memory resources such as operating system objects, which are often much scarcer than memory (tracing garbage collection systems use finalizers for this, [citation needed] but the delayed reclamation may cause ...
Catastrophic failure of the dynamic memory management system may result when an object's backing memory is deleted out from under it more than once; an object is explicitly destroyed more than once; when, while using a pointer to manipulate an object not allocated on the free store, a programmer attempts to release said pointer's target object ...
The d-pointer pattern is one of the implementations of the opaque pointer. It is commonly used in C++ classes due to its advantages (noted below). A d-pointer is a private data member of the class that points to an instance of a structure. This method allows class declarations to omit private data members, except for the d-pointer itself. [6]
In computer science, pointer swizzling is the conversion of references based on name or position into direct pointer references (memory addresses). It is typically performed during deserialization or loading of a relocatable object from a disk file, such as an executable file or pointer-based data structure .