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  2. Memory model (programming) - Wikipedia

    en.wikipedia.org/wiki/Memory_model_(programming)

    Modern programming languages like Java therefore implement a memory model. The memory model specifies synchronization barriers that are established via special, well-defined synchronization operations such as acquiring a lock by entering a synchronized block or method. The memory model stipulates that changes to the values of shared variables ...

  3. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    Modern C++ compilers are tuned to minimize abstraction penalties arising from heavy use of the STL. The STL was created as the first library of generic algorithms and data structures for C++, with four ideas in mind: generic programming, abstractness without loss of efficiency, the Von Neumann computation model, [2] and value semantics.

  4. File:Java Programming.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Java_Programming.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    The original form of the pattern, appearing in Pattern Languages of Program Design 3, [2] has data races, depending on the memory model in use, and it is hard to get right. Some consider it to be an anti-pattern. [3] There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4]

  6. Java memory model - Wikipedia

    en.wikipedia.org/wiki/Java_memory_model

    The Java memory model describes how threads in the Java programming language interact through memory. Together with the description of single-threaded execution of code, the memory model provides the semantics of the Java programming language.

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  8. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    The class keyword can also be used in the form Class.class to get a Class object without needing an instance of that class. For example, String.class can be used instead of doing new String().getClass(). continue Used to resume program execution at the end of the current loop body.

  9. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C++, classes can be forward-declared if you only need to use the pointer-to-that-class type (since all object pointers are the same size, and this is what the compiler cares about). This is especially useful inside class definitions, e.g. if a class contains a member that is a pointer (or a reference) to another class.