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A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.
In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
Unix domain socket: Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space. Processes reference a domain socket as an inode, and multiple processes can communicate with one socket: All POSIX operating systems and Windows 10 [6] Message queue
After instantiating a new socket, the server binds the socket to an address. For a Unix domain socket, the address is a /path/filename.. Because the socket address may be either a /path/filename or an IP_address:Port_number, the socket application programming interface requires the address to first be set into a structure.
Berkeley sockets originated with the 4.2BSD Unix operating system, released in 1983, as a programming interface.Not until 1989, however, could the University of California, Berkeley release versions of the operating system and networking library free from the licensing constraints of AT&T Corporation's proprietary Unix.
This page was last edited on 27 May 2008, at 18:58 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply ...
The client sends an HTTP request (method GET, version ≥ 1.1) and the server returns an HTTP response with status code 101 (Switching Protocols) on success.This means a WebSocket server can use the same port as HTTP (80) and HTTPS (443) because the handshake is compatible with HTTP.