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The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
LevelDB stores keys and values in arbitrary byte arrays, and data is sorted by key. It supports batching writes, forward and backward iteration, and compression of the data via Google's Snappy compression library.
Darik's Boot and Nuke, also known as DBAN / ˈ d iː b æ n /, is a free and open-source project hosted on SourceForge. [2] The program is designed to securely erase a hard disk until its data is permanently removed and no longer recoverable, which is achieved by overwriting the data with pseudorandom numbers generated by Mersenne Twister or ISAAC.
OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
FMOD is available under multiple license schemes: [3] FMOD Non-Commercial License, which allows software not intended for commercial distribution to use FMOD for free.; FMOD Indie License, a bottom level license for software intended for commercial distribution, with development budgets less than US$500k.
Developers could create Windows games for free with the XNA Framework, but to run their games on the Xbox 360 they will have to pay an annual fee of US$99 (or a four-month fee of US$49) for admission to the Microsoft XNA Creator's Club. With an update, XNA developers could compile Xbox 360 binaries and share them with other Microsoft XNA ...