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One color entry in a single GIF or PNG image's palette can be defined as "transparent" rather than an actual color. This means that when the decoder encounters a pixel with this value, it is rendered in the background color of the part of the screen where the image is placed, also if this varies pixel-by-pixel as in the case of a background image.
FlipaClip allows users to create 2D frame-by-frame animations. [4] [5] Besides the basic drawing features, users can use a customizable rule tool; import images, videos and audio files; create multiple frame layers at various frames per second; [6] [7] and export their work in various file formats.
The Graphics Interchange Format (GIF; / ɡ ɪ f / GHIF or / dʒ ɪ f / JIF, see § Pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.
A single empty (white) star on a transparent background, for use with star ratings: Date: 9 November 2006: Source: Created by author: Author: Kbolino: Permission (Reusing this file) Public domain: Other versions: Derivative works of this file: White Stars 2.svg; White Stars 1.svg
Animated Portable Network Graphics (APNG) is a file format which extends the Portable Network Graphics (PNG) specification to permit animated images that work similarly to animated GIF files, while supporting 24 or 48-bit images and full alpha transparency not available for GIFs. It also retains backward compatibility with non-animated PNG files.
PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images. The PNG working group designed the format for transferring images on the Internet, not for professional-quality print graphics ...
Disappointed with the outcome and felt we were one of the 12 best teams in the country. We had an extremely challenging schedule and recognize there were two games in particular that we did not ...
SVG animation elements were developed in collaboration with the working group that published several versions of Synchronized Multimedia Integration Language (SMIL). The SYMM Working Group (in collaboration with the SVG Working Group) developed the SMIL Animation specification, which represents a general-purpose XML animation feature set.