enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Oxygen Project - Wikipedia

    en.wikipedia.org/wiki/Oxygen_Project

    The original purpose was to create a new set of icons but expanded to include a new theme, which included a new cursor, widget and window theme, and sounds. It represents a break with the cartoonish look of previous K Desktop Environment 3 graphics and iconsets, adopting a more photo-realistic style. One of the overall goals of Oxygen was to ...

  3. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.

  4. Low poly - Wikipedia

    en.wikipedia.org/wiki/Low_poly

    Video game graphics from the fifth generation of video game consoles, during which some of the first consoles capable of rendering 3D graphics were released, used low poly modeling due to technological limitations. As graphics and console rendering power improved however, the vast majority of video games moved on to more realistic graphics with ...

  5. Rebelle (software) - Wikipedia

    en.wikipedia.org/wiki/Rebelle_(software)

    Rebelle’s watercolor simulation is built upon real-world color mixing, blending, moistening, and drying. The fluid simulation is based on Navier-Stokes equations to simulate the realistic fluid flow occurring in nature. Watercolor simulation in Rebelle is an extensive sandbox that consists internally of multiple layers, used to calculate the ...

  6. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.

  7. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...

  8. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    The use of high-dynamic-range imaging (HDRI) in computer graphics was introduced by Greg Ward in 1985 with his open-source Radiance rendering and lighting simulation software which created the first file format to retain a high-dynamic-range image. HDRI languished for more than a decade, held back by limited computing power, storage, and ...

  9. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    The use of 3D graphics has become increasingly common in mainstream operating systems (ex. Windows Aero, and Aqua (MacOS)) to create attractive interfaces, termed eye candy (which includes, for example, the use of drop shadows underneath windows and the cursor), or for functional purposes only possible using three dimensions.