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A basic_string is guaranteed to be specializable for any type with a char_traits struct to accompany it. As of C++11, only char, wchar_t, char16_t and char32_t specializations are required to be implemented. [16] A basic_string is also a Standard Library container, and thus the Standard Library algorithms can be applied to the code units in ...
find_character(string,char) returns integer Description Returns the position of the start of the first occurrence of the character char in string. If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE.
The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
Common examples of array slicing are extracting a substring from a string of characters, the "ell" in "hello", extracting a row or column from a two-dimensional array, or extracting a vector from a matrix. Depending on the programming language, an array slice can be made out of non-consecutive elements.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
By contrast, C++11 enables the user to define new kinds of literal modifiers that will construct objects based on the string of characters that the literal modifies. Transformation of literals is redefined into two distinct phases: raw and cooked.