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  2. Midpoint method - Wikipedia

    en.wikipedia.org/wiki/Midpoint_method

    The midpoint method computes + so that the red chord is approximately parallel to the tangent line at the midpoint (the green line). In numerical analysis , a branch of applied mathematics , the midpoint method is a one-step method for numerically solving the differential equation ,

  3. List of Runge–Kutta methods - Wikipedia

    en.wikipedia.org/wiki/List_of_Runge–Kutta_methods

    Diagonally Implicit Runge–Kutta (DIRK) formulae have been widely used for the numerical solution of stiff initial value problems; [5] the advantage of this approach is that here the solution may be found sequentially as opposed to simultaneously. The simplest method from this class is the order 2 implicit midpoint method.

  4. Numerical methods for ordinary differential equations - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    The step size is =. The same illustration for = The midpoint method converges faster than the Euler method, as .. Numerical methods for ordinary differential equations are methods used to find numerical approximations to the solutions of ordinary differential equations (ODEs).

  5. Midpoint - Wikipedia

    en.wikipedia.org/wiki/Midpoint

    Given two points of interest, finding the midpoint of the line segment they determine can be accomplished by a compass and straightedge construction.The midpoint of a line segment, embedded in a plane, can be located by first constructing a lens using circular arcs of equal (and large enough) radii centered at the two endpoints, then connecting the cusps of the lens (the two points where the ...

  6. Steiner inellipse - Wikipedia

    en.wikipedia.org/wiki/Steiner_inellipse

    In geometry, the Steiner inellipse, [1] midpoint inellipse, or midpoint ellipse of a triangle is the unique ellipse inscribed in the triangle and tangent to the sides at their midpoints. It is an example of an inellipse .

  7. Gauss–Legendre method - Wikipedia

    en.wikipedia.org/wiki/Gauss–Legendre_method

    The Gauss-Legendre methods are implicit, so in general they cannot be applied exactly. Instead one makes an educated guess of , and then uses Newton's method to converge arbitrarily close to the true solution. Below is a Matlab function which implements the Gauss-Legendre method of order four.

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  9. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    The value of the line function at this midpoint is the sole determinant of which point should be chosen. The adjacent image shows the blue point (2,2) chosen to be on the line with two candidate points in green (3,2) and (3,3). The black point (3, 2.5) is the midpoint between the two candidate points.