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The HDMI 1.3 specification defines a bit depth of 30 bits (as well as 36 and 48 bit depths). [21] In that regard, the Nvidia Quadro graphics cards manufactured after 2006 support 30-bit deep color [22] and Pascal or later GeForce and Titan cards when paired with the Studio Driver [23] as do some models of the Radeon HD 5900 series such as the ...
It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette. Platforms like the Sharp X68000 home computer or the Neo Geo video game console employs the 15-bit RGB palette (5 bits are used for red, green, and blue), but the last bit specifies a less significant intensity or luminance.
Mac models after the II (Power Mac, Quadra, etc.) also allowed at first 16-bit High Colour (65,536, or "Thousands of" colours), and then 24-bit True Colour (16.7M, or "Millions of" colours), but much like PC standards beyond XGA, the increase in colour depth past 8 bpp was not strictly tied to changing resolution standards.
Color depth: Unlimited [6] 6- to 10-bit per subpixel panels; [7] smaller dot pitch, better detail [8] 6- to 8-bit per subpixel panels 8- to 10-bit per subpixel, with some HDR models capable of 12-bit per subpixel. [9] Response time 0.01 ms [10] to less than 1 μs, [11] but limited by phosphor decay time (around 5 ms) [12]
The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).
Initially, the limited color depth of most video hardware led to a limited color palette of 216 RGB colors, defined by the Netscape Color Cube. The web-safe color palette consists of the 216 (6 3 ) combinations of red, green, and blue where each color can take one of six values (in hexadecimal ): #00, #33, #66, #99, #CC or #FF (based on the 0 ...
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
This can create a potentially noticeable 30 Hz (half frame rate) flicker. Temporal dithering tends to be most noticeable in darker tones, while spatial dithering appears to make the individual pixels of the LCD visible. [1] TFT panels available in 2020 often use FRC to display 30-bit deep color or HDR10 with 24-bit color panels.