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  2. Borderlands (series) - Wikipedia

    en.wikipedia.org/wiki/Borderlands_(series)

    Borderlands 2, 3, and The Pre-Sequel! include the use of "SHIFT codes", which the player can obtain through social media or other promotions, and give players "golden keys" that can be used once to obtain an item of exceptional quality appropriate for the player's level; this feature was added to the remaster of Borderlands.

  3. Borderlands 2 - Wikipedia

    en.wikipedia.org/wiki/Borderlands_2

    Borderlands 2 was released for Microsoft Windows, PlayStation 3 and Xbox 360 in September 2012, and an updated port was released for Windows, PlayStation 4 and Xbox One as part of Borderlands: The Handsome Collection in March 2015. A virtual reality version titled Borderlands 2 VR was released for PlayStation VR in December 2018 and Windows in ...

  4. Borderlands: The Handsome Collection - Wikipedia

    en.wikipedia.org/wiki/Borderlands:_The_Handsome...

    Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K. The Handsome Collection consists of both Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014) for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save ...

  5. Borderlands 2: Tiny Tina's Assault on Dragon Keep - Wikipedia

    en.wikipedia.org/wiki/Borderlands_2:_Tiny_Tina's...

    This game, called Bunkers & Badasses, is the Borderlands universe’s equivalent of Dungeons & Dragons. [9] Overall, the expansion centres on Tina’s struggle to cope with the death of Roland, the leader of the Crimson Raiders and a close friend killed during the main Borderlands 2 campaign. Tina inserts Roland as a character in the game’s ...

  6. Gearbox Software - Wikipedia

    en.wikipedia.org/wiki/Gearbox_Software

    Gearbox has developed a total of six games in the Half-Life series: the expansion packs Opposing Force and Blue Shift; ports of Half-Life for Dreamcast (which included Blue Shift) and Half-Life for PlayStation 2 (which included Half-Life: Decay); they also did a large amount of work on both the retail release of Counter-Strike and the main ...

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  8. Category:Borderlands (series) games - Wikipedia

    en.wikipedia.org/wiki/Category:Borderlands...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  9. Borderlands: The Pre-Sequel - Wikipedia

    en.wikipedia.org/wiki/Borderlands:_The_Pre-Sequel

    The studio also provided its writing staff—including Anthony Burch, lead writer of Borderlands 2—as a complement to 2K Australia's own writers. The engine of Borderlands 2 was used as a starting point, allowing the 2K Australia team to quickly prototype and implement features on top of the existing functionality already provided by ...