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This image or media file is available on the Wikimedia Commons as File:Soccer ball.svg, where categories and captions may be viewed. While the license of this file may be compliant with the Wikimedia Commons, an editor has requested that the local copy be kept too.
The 2D simulation sub-league had its first release in early 1995 [3] with version 0.1. It has been actively maintained since then with updates every few months. [4] The ball and all players are represented as circles on the plane of the field. Their position is restricted to the two dimensions of the plane.
Drawing of a typical soccer ball. See image:Soccerball shade.svg for a shaded version. This file is from the Open Clip Art Library , which released it explicitly into the public domain ( see here ) .
In the 2D Simulation League, two teams of eleven autonomous software programs (called agents) each play soccer in a two-dimensional virtual soccer stadium represented by a central server, called SoccerServer. [1] This server knows everything about the game, i.e. the current position of all players and the ball, the physics and so on.
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.. 12th man (football) 1872 Scotland v England football match
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A high-tech soccer ball that helps with more accurate offside decisions will make its European Championship debut next year in Germany after being used at the 2022 World Cup. European soocer ...
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