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SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
The first version of the game was developed for the Commodore 64 in 1985; it was not published for another four years. [16] The original working title of SimCity was Micropolis. [17] The game was unusual in that it could neither be won or lost; as a result, game publishers did not believe it was possible to market and sell such a game successfully.
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Oh, EA. After a few weeks of continued issues with their big urban planning game, the company unveiled which games were going to be made free to anyone who purchased SimCity before May 25th. This ...
Lincity was created around 1995 as SimCity clone for Linux by I. J. Peters and hosted on SourceForge in 2001. [2] Lincity was originally designed for Linux, but was ported later to Microsoft Windows, BeOS, OS/2, AmigaOS 4, and other operating systems. Mac OS X is supported when compiled from source code using GCC and run using X11.app.
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
For most folks, it seems, to attempt to play the brand new SimCity is still an exercise in futility. As of this writing, the long-awaited city-builder's persistent servers (required even for solo ...