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Plague Inc. is a real-time strategy simulation game developed and published by Ndemic Creations. The game was inspired by the 2011 film Contagion and the 2008 browser game Pandemic 2. [1] The player creates and evolves a pathogen to annihilate the human population with a deadly pandemic.
The player is taught by a pickup artist how to pick up women by going through multiple choice questions accompanied by video clips. The game came under fire by a number of video game critics; one described it as the "world's sleaziest game", [35] and another criticized the game for "normalizing rape culture" [36] Prior to its release, the game ...
Mario Party (video game) Marvel's Avengers (video game) Mass Effect 3; Mass Effect 3 ending controversy; Mass Effect: Andromeda; Medal of Honor (2010 video game) Metal Gear Solid 2: Sons of Liberty; Metal Gear Solid V: The Phantom Pain; Microtransaction; Middle-earth: Shadow of Mordor; Mighty No. 9; Miss Bimbo; Billy Mitchell (gamer)
BioNTech said partner Pfizer will reimburse it for up to $170 million of the royalties payable to Penn and $364.5 million of the royalties paid to the National Institutes of Health (NIH)for 2020 ...
Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]
Review & Outlook: CDC director Rochelle Walensky says she’s going to reshuffle the agency with an emphasis on 'action' and 'equity.' Her diagnosis and prescription are both wrong. Images: AP ...
Video game consoles had reached the 16-bit era with the ability to support higher resolution graphics. Alongside this, video games had started to draw older players, creating a market for games with more mature content, both on home consoles and in arcades. [2] During this period, two key players were Nintendo and Sega.
The NIH Office of Technology Transfer manages all intramural inventions from the NIH and FDA as mandated by the Federal Technology Transfer Act [4] and related legislation. It was established in 1986 subsequent to the Federal Technology Transfer Act as a centralized group to oversee patent and license matters for all of the NIH Institutes and ...