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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  3. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Gamestudio is marketed at users of various skill levels, providing three different levels of usage ("beginner", "advanced", and "professional") for hobbyists, artists, as well as programmers. Additionally, Conitec also markets the system for uses such as advergame development and the creation of real-time presentations, simulations, and virtual ...

  4. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.

  5. Godot - Wikipedia

    en.wikipedia.org/wiki/Godot

    Godot may refer to: Godot, the eponymous character in the play Waiting for Godot; Godot (band), an English synthpop band formed in the 1980s; Buck Godot, a science fiction comic book series, and its title character; Godot (Ace Attorney), a character from the video game Phoenix Wright: Ace Attorney - Trials and Tribulations

  6. Stride (game engine) - Wikipedia

    en.wikipedia.org/wiki/Stride_(game_engine)

    Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 5 is a long-awaited step towards that future." [ 22 ] With Unity 5, the engine improved its lighting and audio. [ 23 ] Through WebGL , Unity developers could add their games to compatible Web browsers with no plug-ins required for players. [ 23 ]

  8. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The Wine project hosts a user-submitted application database (known as Wine AppDB) that lists programs and games along with ratings and reviews which detail how well they run with Wine. Wine AppDB also has a commenting system, which often includes instructions on how to modify a system to run a certain game which cannot run on a normal or ...

  9. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    In the a posteriori case, the physical simulation is advanced by a small step, then checked to see if any objects are intersecting or visibly considered intersecting. At each simulation step, a list of all intersecting bodies is created, and the positions and trajectories of these objects are "fixed" to account for the collision.