Search results
Results from the WOW.Com Content Network
OpenCritic was developed to avoid some of the controversies that Metacritic has gained in the video game industry. A game's Metacritic score has become strongly attached to the financial performance of a game and subsequent efforts of the development studio and publisher, such as affecting post-release studio bonuses.
{{Video game reviews}} is not required. Traditional reviews, or those that provide some type of score, may be few and far between for some games. If you only have a couple of such reviews which could be used to fill the table, consider foregoing the table and instead simply state these in the body of reception text.
[12] [13] [14] 28% of critics recommended the game, according to OpenCritic. [ 15 ] Tristan Ogilvie of IGN praised the game’s unique body-swapping mechanics and blood-based combat, but criticized it for repetitive missions, limited enemy variety, and a shallow story that overstayed its welcome. [ 1 ]
According to OpenCritic, 94% of 50 critics recommend the game. [13] Keza MacDonald from The Guardian lauded the game, commending its "extraordinary visuals and elegant animation" and "chest-tighteningly effective music". She also praised the seasons in the game for being distinct from each other, as each has its own distinct tone and gameplay ...
On OpenCritic, the game has a 100% approval rating. [17] Critics praised the game's visual presentation. Edge described the game's interface as a "potent setting for horror", with its grainy imagery and green-tinged hue viewed as evocative of a "haunted quality". [16]
Undisputed received "mixed or average" reviews from critics, according to review aggregator Metacritic, [14] and 39% of critics recommended the game, according to OpenCritic. [15] Undisputed sold over one million copies soon after release exceeding expectations. [18] It was the first major boxing game since Fight Night Champion in 2011. [19]
According to OpenCritic, 93% of 30 critic reviews recommend the game. [16] Renata Price from Vice described the game as "one of the best space shooters in years", lauding its combat, control and map design. [20] Writing for PC Gamer, Ian Evenden described the game as "Diablo in space" and an "expertly crafted space adventure". [3]
Initial critical reviews were positive, with a top critic average on OpenCritic of 82/100. [10] Nintendo Life called the game "a fantastic sequel to a stone-cold classic." [14] Shacknews suggested that "for fans of the first game, of course, World of Goo 2 is a no-brainer". [15]