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In computer programming, a null-terminated string is a character string stored as an array containing the characters and terminated with a null character (a character with an internal value of zero, called "NUL" in this article, not same as the glyph zero).
Uninitialized variables are a particular problem in languages such as assembly language, C, and C++, which were designed for systems programming. The development of these languages involved a design philosophy in which conflicts between performance and safety were generally resolved in favor of performance.
Here, attempting to use a non-class type in a qualified name (T::foo) results in a deduction failure for f<int> because int has no nested type named foo, but the program is well-formed because a valid function remains in the set of candidate functions.
In all modern character sets, the null character has a code point value of zero. In most encodings, this is translated to a single code unit with a zero value. For instance, in UTF-8 it is a single zero byte. However, in Modified UTF-8 the null character is encoded as two bytes : 0xC0,0x80. This allows the byte with the value of zero, which is ...
Even though string literals should not be modified (this has undefined behavior in the C standard), in C they are of static char [] type, [11] [12] [13] so there is no implicit conversion in the original code (which points a char * at that array), while in C++ they are of static const char [] type, and thus there is an implicit conversion, so ...
EDOM: A parameter was outside a function's domain, e.g. sqrt (-1) ERANGE: A result outside a function's range, e.g. strtol ("0xfffffffff", NULL, 0) on systems with a 32-bit wide long
(The standard requires a "type that holds any wide character", which on Windows no longer holds true since the UCS-2 to UTF-16 shift. This was recognized as a defect in the standard and fixed in C++.) [4] C++11 and C11 add two types with explicit widths char16_t and char32_t. [5] Variable-width encodings can be used in both byte strings and ...
Modern POSIX documentation attempts to fix this, defining "character" as a sequence of one or more bytes representing a single graphic symbol or control code, and attempts to use "byte" when referring to char data. [10] [11] However it still contains errors such as defining an array of char as a character array (rather than a byte array). [12]