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  2. Enscape - Wikipedia

    en.wikipedia.org/wiki/Enscape

    Enscape is a commercial real-time rendering and virtual reality plugin. It is mainly used in the architecture, engineering, and construction fields and is developed and maintained by Enscape GmbH, founded in 2013 and based in Karlsruhe, Germany with an office in New York, United States.

  3. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  4. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS. [4]

  5. Contour line - Wikipedia

    en.wikipedia.org/wiki/Contour_line

    A contour map is a map illustrated with contour lines, for example a topographic map, which thus shows valleys and hills, and the steepness or gentleness of slopes. [4] The contour interval of a contour map is the difference in elevation between successive contour lines. [5] The gradient of the function is always perpendicular to the contour ...

  6. Topographic map - Wikipedia

    en.wikipedia.org/wiki/Topographic_map

    Topographic maps are also commonly called contour maps or topo maps. In the United States, where the primary national series is organized by a strict 7.5-minute grid, they are often called or quads or quadrangles. Topographic maps conventionally show topography, or land contours, by means of contour lines.

  7. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    Heightmap comes from the mathematical term 'map' and heightfield comes from the mathematical term 'vector field'. Heightmap is the more correct description because most heightfields are not a (vector) field in mathematical terms but they are always a map (in mathematical terms as well as in the visual representation).

  8. Parallax mapping - Wikipedia

    en.wikipedia.org/wiki/Parallax_mapping

    Parallax mapping with shadows. Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied to textures in 3D rendering applications such as video games.

  9. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...