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Mouse use in DOS applications became more common after the introduction of the Microsoft Mouse, largely because Microsoft provided an open standard for communication between applications and mouse driver software. Thus, any application written to use the Microsoft standard could use a mouse with a driver that implements the same API, even if ...
Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.
GPM ("General Purpose Mouse") software provides support for mouse devices in Linux virtual consoles. It is included in most Linux distributions. ncurses supports GPM; many applications use ncurses mouse-support. Other applications that work with GPM include Midnight Commander, Emacs, and JED.
Free Spinning (toggled by software - various methods available) IR Laser: 800: 2.4 GHz: LY11, L-LL11: A Bluetooth (rather than RF) version of this mouse was bundled with the MX5500 keyboard starting in 2008. Replaced by Performance Mouse MX in 2009. VX Revolution 2006: 10: Free Spinning (toggled by mechanical switch) IR Laser: 800: QUAD 2.4 GHz ...
IntelliPoint's help file IntelliMouse Explorer 3.0 Microsoft IntelliEye mouse Microsoft IntelliEye mouse Note: Version 8.0 and above dropped PS/2 support for the following list. As even adapters cannot assist, Microsoft keeps version 7.1 as an offered download for users who still own mice with PS/2 connectors (instead of USB ).
Kali won Computer Gaming World ' s 1996 "Special Award for Online-Enabling Technology". The editors called it "perhaps the most significant milestone so far in the nascent online gaming industry." [6] It won Computer Games Strategy Plus ' s award for the best online service of 1996, beating Mpath and the T.E.N. service. [7]
Panic Button, LLC is an American video game developer based in Austin, Texas.Founded in late 2007, the studio is best known for their ports of AAA video games from other platforms to the Nintendo Switch console.
Monolith Productions CEO Jason Hall intended Claw to be an entertaining and family-friendly game, saying that non-violent games were rare to find in the contemporary gaming market. [2] Claw was one of the first games to utilize an online multiplayer gaming network jointly created by Microsoft and the National Amusement Network, Inc. (NANI) and ...