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  2. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  3. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    The Sudoku Cube or Sudokube is a variation on a Rubik's Cube in which the aim is to solve one or more Sudoku puzzles on the sides or rows. The toy was originally created in 2006 by Jay Horowitz in Sebring , Ohio . [ 11 ]

  4. I.Q.: Intelligent Qube - Wikipedia

    en.wikipedia.org/wiki/I.Q.:_Intelligent_Qube

    This is accompanied by a booming "Perfect!" from the game's announcer. Solving puzzles perfectly becomes increasingly important as the game progresses because later puzzles require more rolls, and hence more rows of running space, to complete successfully. The perfection bonus takes into account how many cube rolls it took to clear all the cubes.

  5. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    The cube stacking game is a two-player game version of this puzzle. Given an ordered list of cubes, the players take turns adding the next cube to the top of a growing stack of cubes. The loser is the first player to add a cube that causes one of the four sides of the stack to have a color repeated more than once.

  6. Rubik's Games - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Games

    All games have a Challenge and free play mode. Rubik's Classics: The main puzzle, 3x3, was composed of a standard Rubik's Cube, where the player could play and solve the puzzle using the PC's mouse, and even a paint and solve feature where they could paint the sides of the cube and the computer would find the quickest solution to that arrangement of the puzzle.

  7. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    2-cube 3×3 virtual puzzle Geometric shape: square. A 2-D Rubik type puzzle can no more be physically constructed than a 4-D one can. [8] A 3-D puzzle could be constructed with no stickers on the third dimension which would then behave as a 2-D puzzle but the true implementation of the puzzle remains in the virtual world.

  8. CrossCode - Wikipedia

    en.wikipedia.org/wiki/CrossCode

    During combat and while solving puzzles, the player can instantaneously switch between different "elements", each granting Lea different puzzle-solving and attack abilities. [ 2 ] [ 3 ] As the game progresses, the player unlocks more elements by visiting different dungeons, each of which culminates in a boss fight.

  9. List of puzzle video games - Wikipedia

    en.wikipedia.org/wiki/List_of_puzzle_video_games

    Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area.