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  2. Project-X - Wikipedia

    en.wikipedia.org/wiki/Project-X

    The game was followed by a PlayStation-only sequel, titled X2 in 1996. A second sequel, Project X: Light Years, is currently in development. [4] The game was parodied in one level of Team17's own Superfrog, as Project-F (with the 'F' presumably standing for "Frog"), even going as far as using a remixed version of the original game's theme tune. [5]

  3. Project X Zone - Wikipedia

    en.wikipedia.org/wiki/Project_X_Zone

    Project X Zone has received mixed to positive reviews from western critics. The game currently has a score of 70 out of 100 on Metacritic. [26] IGN ' s Scott Thompson gave Project X Zone a score of 8 out of 10, saying, "Project X Zone is often funny and consistently frantic – two traits not necessarily associated with tactical RPGs. Its story ...

  4. Project X Zone 2 - Wikipedia

    en.wikipedia.org/wiki/Project_X_Zone_2

    Project X Zone 2 [a] is a crossover tactical role-playing video game developed by Monolith Soft for the Nintendo 3DS and Bandai Namco Entertainment.Despite the game being the sequel to Project X Zone, the plot is a homage to the events of its spiritual predecessor, Namco × Capcom, while retaining a standalone story.

  5. X2 (video game) - Wikipedia

    en.wikipedia.org/wiki/X2_(video_game)

    X2 is an arcade-style side-scrolling shoot 'em up released during the Team17-Ocean collaboration era of video games that created the Worms series. It is the sequel to the Amiga shooter Project-X. Unlike its predecessor, this game was a console exclusive.

  6. Can't Help Myself (Sun Yuan and Peng Yu) - Wikipedia

    en.wikipedia.org/wiki/Can't_Help_Myself_(Sun_Yuan...

    The most common misconception is that the hydraulic fluid is lost "blood" from the robot and is squeegeed back to the center because the robot needs it to live. [20] The Sisyphean nature of the sculpture has caused its audience to resonate with Can't Help Myself as a reflection on people's constant suffering that comes with repetitively doing ...

  7. Nvidia announces Project GR00T AI technology for human-like ...

    www.aol.com/finance/nvidia-announces-project-gr...

    Nvidia is diving deeper into the robotics game with the debut of a new foundation model for humanoid robots dubbed Project GR00T.A foundation model is a type of AI system trained on massive ...

  8. Eric Joyner - Wikipedia

    en.wikipedia.org/wiki/Eric_Joyner

    In 1999, he chose to focus only on topics that he likes. He started painting with four different elements: Mexican masks, San Francisco city life, old newspaper cartoons and Japanese robots. He found that the robots were the most popular feature with his friends. [5] He had been collecting toy robots for about 20 years and wanted to bring them ...

  9. Pixonic - Wikipedia

    en.wikipedia.org/wiki/Pixonic

    Pixonic is a video game developer based in Limassol, Cyprus. [1] Following the company's establishment in 2009, its initial focus was on developing and publishing social network games. In 2013, Pixonic concentrated its efforts on the mobile device market. The company is best known for producing War Robots (formally known as Walking War Robots). [2]