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This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
Chess software comes in different forms. A chess playing program provides a graphical chessboard on which one can play a chess game against a computer. Such programs are available for personal computers, video game consoles, smartphones/tablet computers or mainframes/supercomputers.
An early analysis of this type was published in 1987, in the endgame KRP(a2)KBP(a3), where the Black bishop moves on the dark squares (see example position at right). [43] In this position, we can make the following a priori assumptions: If a piece is captured, we can look up the resulting position in the corresponding tablebase with five pieces.
Chess Assistant is a commercial database program produced by Convekta, Ltd. The company started in Russia, but also has offices in England and the United States. The software is a management tool for organising chess information (databases of millions of games), opening training, game analysis, playing against the computer, and viewing electronic texts.
Shane's Chess Information Database (Scid) is a free and open source UNIX, Windows, Linux, and Mac application for viewing and maintaining large databases of chess games. [3] It has features comparable to popular commercial chess software. [4] Scid is written in Tcl/Tk and C++.
[5] [6] [7] Leaked source code has seemingly been shown to produce almost identical play to Houdini 5.0 and Houdini 6.0, while containing direct references to Stockfish in the code documentation. On 20 July 2021, the Stockfish team announced legal action against ChessBase alleging that Houdini 6 and Fat Fritz 2 were in violation of the GNU ...
In 1976, Joe Condon implemented a hardware move generator to be used with software version of Belle on the PDP-11. His design had several steps: A 6-bit "from" register searches the board for friendly pieces. Once a friendly piece is found, a ∆xy move-offset counter provides a bit-code for the move offset, e.g. (2,2) for a bishop or (2,0) for ...
1978 – David Levy wins the bet made 10 years earlier, defeating Chess 4.7 in a six-game match by a score of 4½–1½. The computer's victory in game four is the first defeat of a human master in a tournament. [21] 1979 – Frederic Friedel organizes a match between IM David Levy and Chess 4.8, which is broadcast on German television. Levy ...