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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
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Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]
Rage is an out-of-print collectible card game originally published by White Wolf in May 1995 based on the role-playing game Werewolf: The Apocalypse. [1] The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world.
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Villagers have no special role in the game. Werewolf: Two players will be werewolves. Seer: One player will be the seer. Until a player is eliminated, players are not to reveal their identity as printed on the card. Players may lie about what's on their card. When a player is killed, their card is revealed. The game starts at night. All players ...
In 1995, White Wolf Publishing released Rage, a collectible card game based on the Werewolf property. A PC adventure game named Werewolf: The Apocalypse – Heart of Gaia were developed by DreamForge Intertainment and ASC Games but the companies went bankrupt before it finished. [25] A PlayStation/Sega Saturn game by Capcom titled Werewolf: The ...