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In chess, a fortress is an endgame drawing technique in which the side behind in material sets up a zone of protection that the opponent cannot penetrate. This might involve keeping the enemy king out of one's position, or a safe zone the enemy cannot force one out of (e.g. see the opposite-colored bishops example).
The Three Knights Game is a chess opening which most ... 1.e4 e5 2.Nc3 Nc6 3.Nf3 g6 4.d4 exd4 5.Nxd4 Bg7 6.Be3 Nge7 7.Bc4 d6 8.0-0 0-0 9.f4 Na5 10.Bd3 d5 11 ...
In chess, an isolated pawn is a pawn that has no friendly pawn on an adjacent file.Isolated pawns are usually a weakness because they cannot be protected by other pawns. The square in front of the pawn may become a good outpost for the opponent to anchor pie
In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.
The opening's name is thought to originate either from Chess.com user "Lenny_Bongcloud", who used the opening with little success, [1] or more generally in reference to a bong, a device used to smoke cannabis, humorously implying that one would need to be intoxicated to think that using the opening is a legitimate strategy.
In chess, a backward pawn is a pawn that is behind all pawns of the same color on the adjacent files and cannot be safely advanced. [1] In the diagram, the black pawn on the c6-square is backward. This article uses algebraic notation to describe chess moves.
The defence is one of the oldest chess openings, with games dating back to the 16th century. It is a weak opening that gives a large advantage for White after 3.Nxe5. Even if White does not go for this continuation, simple development leads to an advantage since 2...f6 prevents the g8-knight from developing to f6 and weakens Black's kingside .
The Bishop's Opening is a chess opening that begins with the moves: . 1. e4 e5 2. Bc4. White attacks Black's f7-square and prevents Black from advancing the d-pawn to d5. By ignoring the beginner's maxim "develop knights before bishops", White leaves their f-pawn unblocked, preserving the possibility of f2–f4.