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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time is the network delay for a round trip between a player's client and the game server as measured with the ping utility or equivalent. Ping time is an average time measured in milliseconds (ms). [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience.

  3. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Tools such as ping, traceroute, MTR and PathPing use this protocol to provide a visual representation of the path packets are taking, and to measure packet loss at each hop. [ b ] Many routers have status pages or logs, where the owner can find the number or percentage of packets dropped over a particular period.

  4. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. . Typical effects include queueing delay, packet loss or the blocking of new connectio

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  6. Knockdown texture - Wikipedia

    en.wikipedia.org/wiki/Knockdown_texture

    Knockdown texture is a drywall finishing style. It is a mottled texture, it has more changes in textures than a simple flat finish, but less changes than orange peel, or popcorn, texture. Heavy knockdown applied with a spray hopper. Knockdown texture is created by watering down joint compound to a soupy consistency.