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  2. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

  3. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Bloom is a Doom II and Blood crossover released by Bloom Team in 2021. It features over 50 new enemy types, a new episode and an original soundtrack. [11] Eternal Doom is a 32-level megawad for Doom II created by Team Eternal and TeamTNT. It was released non-commercially in several versions, with the final one being released on November 14, 1997.

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    A mod was made for Doom 3 that allows the player to run the original Doom using an in-game terminal. The mod, called "Terminal Doom", is based on the 1997 source code release, and constitutes an experiment on Doom 3 ' s interactive surfaces. All retail and shareware releases of Doom are supported by this port. [120] [121]

  5. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    It was released on December 10, 2023, for Doom 's 30th anniversary as an add-on for the 2019 release of Doom and Doom II, developed by Nerve Software and using Unity. [21] It was later added as a mod on the 2024 releases of Doom and Doom II, developed by Nightdive Studios and running on the Kex Engine, released on August 8, 2024.

  6. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on June 29 ...

  7. Category:Doom mods - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_mods

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  9. Brutal Doom - Wikipedia

    en.wikipedia.org/wiki/Brutal_Doom

    Brutal Doom is a video game mod for the 1993 first-person shooter Doom created by the Brazilian developer Marcos Abenante, known online as "Sergeant Mark IV." It adds numerous gameplay elements and graphical effects. The mod has been in development since 2010, and continues to receive new updates. [1] [2]