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  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long.

  3. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]

  4. Signedness - Wikipedia

    en.wikipedia.org/wiki/Signedness

    For Integers, the unsigned modifier defines the type to be unsigned. The default integer signedness outside bit-fields is signed, but can be set explicitly with signed modifier. By contrast, the C standard declares signed char, unsigned char, and char, to be three distinct types, but specifies that all three must have the same size and alignment.

  5. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    However, for historic reasons, plain char is a type distinct from both signed char and unsigned char. It may be a signed type or an unsigned type, depending on the compiler and the character set (C guarantees that members of the C basic character set have positive values). Also, bit field types specified as plain int may be signed or unsigned ...

  6. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.

  7. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03. For an ANSI/ISO compliant compiler, the minimum requirements for the specified ranges, that is, −(2 63 −1) [ 11 ] to 2 63 −1 for signed and 0 to 2 64 −1 for unsigned, [ 12 ...

  8. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use ; for example, a function pointer with the signature ( int )( char , double ) would be called as:

  9. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.