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It requires an external pass-through VGA cable hooked up from the 2D card into the Voodoo card’s passthrough VGA port. [1] [2] [3] The Voodoo2's third chip was a second TMU that allows a second texture to be drawn during the same graphics engine pass, and thus with no performance penalty.
GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations). [3] GPU virtualization implementations generally involve one or more of the following techniques: device emulation, API remoting, fixed pass-through and mediated pass-through.
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
Higher performance hardware such as graphics cards use DMA to access memory directly; in a virtual environment all memory addresses are re-mapped by the virtual machine software, which causes DMA devices to fail. The IOMMU handles this re-mapping, allowing the native device drivers to be used in a guest operating system.
A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.
ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.
A classic motherboard with on-board integrated graphics processors, a discrete graphics card can be installed at a PCI slot. GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance or prolong battery life by switching between the graphic cards.
A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).