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  2. Third-party accessories for the Wii Remote - Wikipedia

    en.wikipedia.org/wiki/Third-party_accessories...

    To better facilitate charging for both Wii Remotes and Wii Remotes with Wii MotionPlus, some newer inductive charging systems feature alternative designs which use magnets to align the controllers. Devices include the Energizer Flat Panel Induction Charger [ 22 ] and the Nyko Charge Base IC, [ 23 ] both released in late 2009.

  3. Wii Remote - Wikipedia

    en.wikipedia.org/wiki/Wii_Remote

    The Wii Remote, [a] colloquially known as the Wiimote, was the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote was its motion sensing capability, which allowed the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.

  4. DarwiinRemote - Wikipedia

    en.wikipedia.org/wiki/DarwiinRemote

    DarwiinRemote employs most of the features of the Wii Remote.All three accelerometers feed information to the Mac. All of the buttons on the Wii Remote, including the Nunchuk and classic controller attachments, can be used, and the control stick position can be displayed, but it is not possible to use the control stick to control anything.

  5. Inductive charging - Wikipedia

    en.wikipedia.org/wiki/Inductive_charging

    Inductive charging is also used in vehicles, power tools, electric toothbrushes, and medical devices. The portable equipment can be placed near a charging station or inductive pad without needing to be precisely aligned or make electrical contact with a dock or plug. Inductive charging is named so because it transfers energy through inductive ...

  6. Nintendo Wi-Fi Connection - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Wi-Fi_Connection

    Nintendo Wi-Fi Connection was developed to be easy to connect to, safe for anyone to use, and free of charge. Games designed to take advantage of Nintendo Wi-Fi Connection offered Internet play integrated into the game. The Nintendo Wi-Fi Connection supported up to sixteen players on the Nintendo DS and thirty-two players on the Wii. Basic ...

  7. Wii Play - Wikipedia

    en.wikipedia.org/wiki/Wii_Play

    Wii Play was one of several games that were developed as a part of Shigeru Miyamoto's "Wii Project", along with Wii Sports, Wii Fit, and Wii Music. The project was a compilation of several technical demos exhibiting the capabilities of the then-upcoming Wii console and its controller, the Wii Remote .

  8. Classic Controller - Wikipedia

    en.wikipedia.org/wiki/Classic_Controller

    The controllers for the NES Classic Edition and Super NES Classic Edition can be plugged into their respective consoles. They are also compatible with the Wii and Wii U, as the controllers are recognized as Classic Controllers when plugged into a Wii Remote, which can be used to play Virtual Console games on Wii and Wii U. While the controllers ...

  9. New Play Control! - Wikipedia

    en.wikipedia.org/wiki/New_Play_Control!

    New Play Control! [a] is a series of first-party GameCube games ported to the Wii by Nintendo.Games in the New Play Control! series feature enhancements such as widescreen support, enhanced graphics and the implementation of the Wii's motion controls with the Wii Remote and Nunchuk.