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FireMonkey is a cross-platform UI framework, and allows developers to create user interfaces that run on Windows, macOS, iOS and Android. It is written to use the GPU where possible, and applications take advantage of the hardware acceleration features available in Direct2D on Windows Vista, Windows 7, Windows 8 and Windows 10, OpenGL on macOS, OpenGL ES on iOS and Android, and on Windows ...
CrossOver is a Microsoft Windows compatibility layer available for Linux, macOS, and ChromeOS. This compatibility layer enables many Windows-based applications to run on Linux operating systems, macOS, or ChromeOS. CrossOver is developed by CodeWeavers and based on Wine, an open-source Windows compatibility layer.
Gyazo is a free and open-source [3] screenshot program for Windows, macOS, and Linux. The program allows users to take screenshots and upload them to the web, producing a unique URL to view the uploaded image. [4] The program's name "Gyazo" is a pun on the Japanese word for "image" (画像, gazō).
As of November 2024, Windows 11, accounting for 35% of Windows installations worldwide, [180] is the second most popular Windows version in use, with its predecessor Windows 10 still being the most used version in virtually all countries (with Guyana being an exception, where Windows 11 is the most used [181]), having over 2 times the market ...
In March 2009, Greenfoot project became free and open source software, and licensed under GPL-2.0-or-later with the Classpath exception. In August 2009, a textbook [4] was published that teaches programming with Greenfoot. In 2017, Greenfoot was extended to support a second programming language, Stride (in addition to Java). Stride is intended ...
A mobile versions of the game was released for iOS and Android on July 14, 2022, and the game was officially released on Windows on June 16, 2023, rebranding itself as Aimlabs. [2] In the first two days of its full launch, it reached #1 on Steam's bestseller list and reached 30 million global players.
The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
Windows Studio Effects for cameras and microphones in supported applications including Microsoft Teams, Zoom, Google Meet, Skype, and the Microsoft Camera app; effects include backdrop blur, eye correction, portrait lighting, and illustrative filters.