Search results
Results from the WOW.Com Content Network
This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .
MeshLab is a 3D mesh processing software system that is oriented to the management and processing of unstructured large meshes and provides a set of tools for editing, cleaning, healing, inspecting, rendering, and converting these kinds of meshes. MeshLab is free and open-source software, subject to the requirements of the GNU General Public ...
In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons .
MeshLab is a free Windows, Linux and macOS application for visualizing, simplifying, processing, and converting large three-dimensional meshes to or from a variety of 3D file formats. MetaCreations Detailer and Painter 3D are discontinued software applications specifically for painting texture maps on 3-D Models.
Blender - a comprehensive free and open-source 3D package; MeshLab - a free and open-source tool similar to MeshMixer, extensively used by the scientific community; Autodesk Meshmixer, software for manipulating and cleaning up 3D meshes.
Gmsh is a finite-element mesh generator developed by Christophe Geuzaine and Jean-François Remacle. Released under the GNU General Public License, Gmsh is free software. Gmsh contains 4 modules: for geometry description, meshing, solving and post-processing. Gmsh supports parametric input and has advanced visualization mechanisms.
MeshLab an open source mesh processing tool that is able to accurately simplify 3D polygonal meshes. Polygon Cruncher a commercial software from Mootools that reduces the number of polygons of objects without changing their appearance. Simplygon a commercial mesh processing package for remeshing general input meshes into real-time renderable ...
MFEM is a free, lightweight, scalable C++ library for finite element methods that features arbitrary high-order finite element meshes and spaces, support for a wide variety of discretizations, and emphasis on usability, generality, and high-performance computing efficiency.