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3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.
Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...
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ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses. [1] The name is an acronym for the five phases it defines for building training and performance support tools: Analysis; Design; Development; Implementation; Evaluation
Fact – unique data (e.g. symbols for Excel formula, or the parts that make up a learning objective) Concept – a category that includes multiple examples (e.g. Excel formulas, or the various types/theories of instructional design) Process – a flow of events or activities (e.g. how a spreadsheet works, or the five phases in ADDIE)
Nov. 27—AUSTIN — The Texas State Board of Education (SBOE) voted to adopt instructional materials in response to Proclamation 2024 and explored adding a first-of-its-kind ethnic studies course ...
Small groups—students work on assignments in groups of three or four. Workshops—students perform various tasks simultaneously. Workshop activities must be tailored to the lesson plan. Independent work—students complete assignments individually. Peer learning—students work together, face to face, so they can learn from one another.
Open educational practices are defined as, for example, "a set of activities around instructional design and implementation of events and processes intended to support learning. They also include the creation, use and repurposing of Open Educational Resources (OER) and their adaptation to the contextual setting (the Open Educational Quality ...